I have always loved Rally games. So I was glad to see a new Rally game showing up on iOS AppStore.
Regular readers of this blog knows that I rarely review bad software, trying instead to concentrate on all of the great apps out there. But this review is going to be different.
I’m not a fan of the Freemium way of selling games. I rather buy the game and get all (or almost all) the content and can get on playing without having to constantly pay for obvious things to continue. So I was glad to see that WRC The Game was a paid app. Bad mistake. If it was Freemium, I would have played for five minutes and then happily deleted the game. We are just talking about $1.99, but I’d get pissed if I buy a bad cup of coffee for that price as well.
So why so hostile?
Well, basically the game is crap. You’re driving a car (with physics developed no doubt by someone who has never driven a car), on a to narrow road. Just a touch against the “invisible” walls on the sides and the cars either crash or for some inexplicable reason flips over. The car feels like it’s on rails. That is, until the game designers decides that it’s time to derail. The grip of the tires are the same on gravel, snow or tarmac (and probably moon dust). It’s the way the driving feels that matters. I’m sure you can get good at dodging the sketchy physics engine and become good at driving in this game, but who would want to? And a Rally game without spoken direction? Unheard of.
So what’s a good Rally game?
The best Rally game I ever played was RalliSport Challenge 2 on the original Xbox. Not version one, which was horrible.
It’s still version 1.0, but I don’t have much hope of it ever being fixed, because it feels wrongly designed from the start. That’s unfortunate, because when a Rally game is done right, it’s a bliss.